Marmoset Toolbag - Batch Render Objects
Batch rendering in Marmoset Toolbag
This script lets you batch render multiple objects and/or cameras in a scene. This is useful if you need to batch a large number of renders while keeping the backdrop and lighting the same. It also helps when you have multiple cameras with different light setups. This script helps maintain consistency and reduce manual labor. Rendering made easy!
How it works
There are two primary use cases for this script. The first one is if you have a large number of assets that need to be rendered with a consistent background and lighting setup, e.g. product renders. The second one is if you have an asset with, for instance, a 3-point lighting setup, and you want to take renders from multiple angles but keep the lighting consistent throughout the different shots.
To use the script, simply select the object(s) and the camera(s) you want to render with and go to Edit -> Plugins -> Batch Render Objects.
Demonstration of use case #1 (e.g. product renders):
Demonstration of use case #2 (e.g. 3-point lighting setup):
Feedback
If you have questions, technical issues or improvement suggestions, please reach out at mikael.karnell@gmail.com.
The download is a .zip file containing the .py script and a Readme file.